What a wonderful game! Plays like a strange combination of Wolfenstein/Doom and a tactical shooter, while also being its own thing entirely. I only request more clever enemy weak spots, more humor, and more levels! I would love to see this finished.
Red Laser Z
A downloadable game
Red Laser Z is a retro FPS in the style of Wolfenstein 3D. It is the spiritual successor of Zillion 3D, a Wolf3D mod. (You can check the original Zillion 3D here.)
We have three new levels and other improvements. Now you can aim holding the right mouse button. Also, there’s treasures like good old Wolfenstein 3D. We fixed (hopefully) a bug where enemies wouldn't shoot at you when you were crouching (thanks to Caswyck!)
If the game freezes after completing a level, please tell us! We need details! =]
All songs by Ozzed. You can find his amazing music at ozzed.net.
This is beta version 0.4b. This demo contains 4 levels (around 10 minutes each level, 60 minutes overall).
We’d appreciate very much if you find a bug and report to us!!! =]
Specs: core 2 duo onwards, probably...
Hitscan Heaven – Only ONE weapon. No bullet sponges. You have the most unfair gun in the galaxy - the Z Gun - which kills everything with ONE bullet.
Precision Shoot – Your laser hits EXACTLY where you aim. No recoil. No statistical bullshit. No mouselook dampening. You aim, you shoot, you destroy.
Tough but Fair Enemies –Using both hitscan and projectile attacks. Each with its own behavior.
Destructible Scene Objects – Almost all objects are destructible, including NPCs. But beware! There’s a penalty system to prevent killer sprees.
Level Design – No linear levels. No random generated levels. Good old level design with sprawling areas (the demo has only 4 levels so far).
Arcade Style FPS – The ONLY items to collect are energy, ammo, keys, and treasures. No reload. No fatigue. No regenerating health. No crafting of any kind.
RPG Style Story – Talk with NPCs. Search drawers, lockers, and other objects.
Penalty/Reward System – Gain points killing enemies, lose points killing NPCs and destroying scene objects. Die if your penalty score is too high.
Look Around Corners – You can look and shoot around corners by holding ‘Q’ then using ‘W’ and ‘S’ to lean left or right.
Minor improvements and bug fixes:
- HUD overhaul.
- Reticule now turns green when facing searchable objects.
- Fixed a bug where enemies wouldn't shoot when crouching. (Thanks to Caswyck!)
- Better story through NPC speech.
- Three new levels.
- Two new enemies.
- Added sound to ant soldiers.
- Some new scenarios.
- Aim with RMOUSE.
- Added treasure and secrets.
- Added statistics after completing levels.
- Added new character, Axiom 3B.
- Better laser effect.
- Better explosion effect.
Extract the zip, then open the executable. =] Also, pray to the Flying Spaghetti Monster for a bug free experience!
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Thank you very much! Yes, you’re absolutely right about more crazy enemy weak spots, that’s been our focus lately. We just finished a bonus system that gives you more points to one-shot kills (with a very satisfying “ding”). We’re trying to manage our schedules to put more time into the game: there will be no new enemies/stages on the next iteration, but we’ll have the groundwork to what (hopefully) will be the final form (is it ever?)!
Made a video -
Thanks for the video! Seeing you guys play gave us a LOT of insights! We'll improve the game because of you! Let me just point out that you played the first version, which, well, needed some work. I think we eliminated most of those first bugs (hopefully). Anyway, cool video !!!
Hey I played your demo and loved it . I also did a first impressions video on my YT channel . I hope you like it.
Oh, man, we loved that! Yes, randomized items is probably a better deal! And you found a bug we've never seen before! ahahh Thank you! We'll try to fix that, or else our master won't let us out of the dungeon! *it's dark and scary in here* Oh, by the way, we recommend playing in full screen, so the mouse pointer won't get in the way. You were recording with a window open, right? Yeah, that's kind Unity's fault, not ours, please don't let the boss find the whip!
Tried the demo and made a video too... Found the red keycard after recording... :)
Hey, thanks for playing!!! It's funny, I thought the red card was the easiest one to find! ahhahha You know, the grey boxes can be destroyed without any penalty, so there's lots of chests hidden behind them. And I was rooting for you to use 'Q' to look around corners. I was like Obi Wan Kenobi saying "Luke, use 'Q' then 'W/S'" hahahah! Pretty fun to watch!
Hi! You know, after getting penalized quite a few times destroying things (okey, and sometimes killing people) I was focused on not shooting anything except enemies. Using Q is a little odd to me... Initially I was thinking it's a lean - Q & E for left & right, but the mouse movement put me off using it. :)