An Update on the State of Things


Hello, all! Thanks for all the messages, ratings, and questions about the game! Let me tell you where we are at:

Last year (2019), I had very little time to work on the game, so I blew my own December 2019 deadline. Since then, I’m putting a lot of work on it. I’m thinking about launching an early access to the full game on July.

I reached the milestone of completing the geometry for all the levels, so we are a lot closer to the finished game. Let me show you a few of the new stuff:

- 6 New Levels: Continue exploring the Space Station to reach the top and discover the secrets of the story!


- Shop System: You can finally use the Points you get from enemies to buy essentials, plus grenades, upgrades for the gun, armor, and redemption! Of course, the new sassy robot will be there to tell you like it is.


- Armor, grenades, turrets, and exploding environmental stuff!


- New enemies: And old ones using mirror shields! Oh god, has science gone too far?

- Dialogue System: Special NPCs will have more to say than normal ones. System is still a work in progress though.

There’s still a lot of work to do, mainly dialogues, cutscenes, and overall polish. But we’re getting there.

I still need to solve the music problem. I don’t think I’ll be able to pay for a full original soundtrack before launch, so if you  are interested in working for future payment, hit me up.

That’s it. See you all in the future!


Comments

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(+2)

Hi,

my name is Juan, www.flynnsarcades.com CEO. I was really impressed with your game "Red Laser Z".
I do not know if you have in mind publishing on Nintendo Switch, if so, please let us know as we would be really interested.
We could offer the possibility to publish it in America, Europe, and even Asia, even hard copies all around the world.

Thank you for your time.
Cheers,
Juan Peralta

jperalta@flynnsarcades.com

Hello! Thank you for the kind words!!! ^_^

At the moment I'm focused on the Steam launch, so I haven't put much thought into porting to consoles. This game is heavily dependent on mouse aiming, so I don't know how it'd fare with joysticks. =p

I do plan on doing that next. If I feel a Switch port is viable, I will definitely contact you guys! =]

Cheers!!!

(+1)

sure, whenever you can here we are.

Keep in contact...

You bet! =]

(+1)

By the way is the game engine Unity?

Yes, indeed it is! =]]]

(+1)

That's great, I really think it would be a nice option for Nintendo switch and we can do  the port for you, apart of the publishing and marketing, just email whenever you can and let's talk :)

(1 edit) (+1)

Fantastic! These are the kind of additions I've been looking for, even ones that I didn't expect like NPC dialogue. What do you think the price it'll be at launch for Early Access?
EDIT: Also, thanks for the good news in these times. Stay safe! 

(+1)

Ah, it's gonna be cheap! But I'm also thinking of sending free keys to people who played before, and you definitely qualify!
And, yes, what a weird time we're living, huh? But I'm sure we'll come out stronger, you'll see! Stay safe too, my friend! =]

(+1)

I'd be honored, although I do not mind paying. Thank you, and I believe we will!

Hello! So, would you like that free key? Is there a way for me to send you a private message??? ^_^

Deleted 3 years ago
(+1)

Hey if you missed my earlier post with my email, just send me a link to a twitter or something you have and I can send you a link to my email privately! 

Oh, god, I'm so sorry! I did send the email, but I guess you never got it? Maybe it got caught in the spam folder? I should've thought of that =p. I didn't want to bother you, so I just assumed you had it!

My bad, I'm super new at this and super anxious about everything =]]

I still have the email, so I'll try it again! Also, this is me on Twitter: @simon_smoking  =]]]] Feel free to add me! ^_^